![]() When any form of life makes contact with the Break, which appears like a plague, it becomes zombified. The combat is incredibly frantic so you will be thankful for the various incredible assistance provided by the game – which can be tuned to your specifications in the option menu.Īthia is largely depopulated, filled only with zombies and monsters, made as a result of what Frey called the Break. Frey moves balletically around the field, tossing magic from her hands, with the cursor automatically locking on. Movement is relegated to the circle button, while magic is assigned to shoulder buttons: attacks on the right and support on the left. ![]() What immediately struck me was the incredibly fluid traversal mechanics and Frey’s magic combat. With a magical bracelet with a delicious, smarmy British accent wrapped around her arm, Frey is suddenly confronting dragons, wielding magic and navigating a broken and bruised world. One night while fleeing from gangsters to whom she owes money, she suddenly stumbles into a strange new world, called Athia. Sleeping in abandoned apartments, looking after her lovely cat Homer. This is not to say it overshadows or cowers alongside these, but that it at least boldly attempts to be part of a well-regarded group of Playstation exclusives.įorspoken stars Frey, a New Yorker who finds herself constantly on the wrong side of the legal tracks. With much of the same team and the same engine powering this new Sony IP and PS5 console exclusive, Forspoken carves a fascinating sculpture of its own identity, to stand bold against established properties – like Horizon or God of War. And that was Final Fantasy 15: a large, beautiful, open world game, where the main character used aggressive magic to fight against a range of beasts, enemies and bosses. It’s hard to engage with Forspoken without considering what came before.
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